﻿using System;
using System.Collections.Generic;
using System.Text;

namespace UtilZ.Dotnet.Ex.Communication.Base
{
    /// <summary>
    /// 线程模型
    /// </summary>
    public enum ThreadMode
    {
        /// <summary>
        /// 同步处理
        /// </summary>
        Sync,
        
        /// <summary>
        /// 异步处理
        /// </summary>
        Async,

        /// <summary>
        /// 不作处理
        /// </summary>
        None,
    }
}
